Jump to content


  • Please log in to reply
No replies to this topic

#1 Sparks


    Atlantis Author

  • Root Admin
  • PipPipPip
  • 1,797 posts
  • Gender:Female
  • Location:Seattle, WA
  • Interests:Cocoa, Obj-C, iPhone, horses, writing

Posted 28 October 2011 - 07:23 PM

This build contains just one bugfix; if it doesn't affect you, you won't care. If it HAS affected you (Trace, Vanity), you will probably care a LOT. Specifically, if a game sends Latin1 text to be parsed /after/ negotiating UTF8 encoding, which can happen in a certain situation with MUX 2.7 and later, Atlantis will no longer lock up unable to parse the binary blob into a string.
Rachel "Sparks" Blackman
Riverdark Studios

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users