This build contains just one bugfix; if it doesn't affect you, you won't care. If it HAS affected you (Trace, Vanity), you will probably care a LOT. Specifically, if a game sends Latin1 text to be parsed /after/ negotiating UTF8 encoding, which can happen in a certain situation with MUX 2.7 and later, Atlantis will no longer lock up unable to parse the binary blob into a string.
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