This build contains just one bugfix; if it doesn't affect you, you won't care. If it HAS affected you (Trace, Vanity), you will probably care a LOT. Specifically, if a game sends Latin1 text to be parsed /after/ negotiating UTF8 encoding, which can happen in a certain situation with MUX 2.7 and later, Atlantis will no longer lock up unable to parse the binary blob into a string.
0.9.9.4
Started by Sparks, Oct 28 2011 07:23 PM
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#1
Posted 28 October 2011 - 07:23 PM
Rachel "Sparks" Blackman
Riverdark Studios
Riverdark Studios
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